Joken Blast
JOKEN BLAST is a fast-paced, retro-inspired card game created in Godot, where strategy meets chaos in Game Boy style. Challenge iconic foes like the Goblin Shark, Frankenstein, and Nosferatu in a thrilling gameplay loop inspired by Buckshot Roulette.
FEATURES:
- Intense 2–5 minute matches that test your wits.
- Choose from 6 cards to craft your winning strategy.
- Retro pixel art visuals and classic Game Boy vibes.
- Battle pop culture monsters, each one more challenging than the last.
Outsmart your opponents and blast your way to victory in JOKEN BLAST!
Controls:
Mouse or Touchscreen
WASD or arrows - Move between the buttons
Z - Confirm
X on the menu - Tutorial
Link for the SFX used:
Updated | 2 days ago |
Published | 6 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Release date | 6 days ago |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Lelis_Frenis |
Genre | Strategy, Card Game |
Made with | Godot, Aseprite |
Tags | Creepy, First-Person, Game Boy, Godot, Monsters, Pixel Art, Retro, Short |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen, Smartphone |
Install instructions
PC: Download the .exe and open it!
Portmaster: With postmaster support, place the folders and archives in the right place on your Linux retro console.
Comments
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The game is more than excellent for a first project. However, there are a few issues. It's frustrating that you can't change your choice after selecting an action sequence, and the "reload, reload, shoot" combo feels unbalanced. Also, I didn't understand the purpose of the eye.
Thank you for the feedback! That's my first Godot game, but I've been a Unity developer for a couple of years. In the first version of the game, it was possible to undo the card choice, but I found it more interesting to lock the option after the player chose it.
With the eye, you can see the cards that the opponent wants to use against you every two rounds, so you can make a strategy to see the cards and be prepared.
Thanks for explaining, now it all makes sense! Honestly, I don’t see any issues anymore. Just release the game on mobile, and it’ll be a hit! I’ve updated my rating to 5 stars. Best of luck with your future projects!
Thank you so much!
this is actually insane for a first game! congrats!
Thank you! That's my first Godot game, but I've been a Unity developer for a few years now
Great game ngl (im not the developer friend its actually good)
Haha, thank you!