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(+1)

The game is more than excellent for a first project. However, there are a few issues. It's frustrating that you can't change your choice after selecting an action sequence, and the "reload, reload, shoot" combo feels unbalanced. Also, I didn't understand the purpose of the eye.

Thank you for the feedback! That's my first Godot game, but I've been a Unity developer for a couple of years. In the first version of the game, it was possible to undo the card choice, but I found it more interesting to lock the option after the player chose it.
With the eye, you can see the cards that the opponent wants to use against you every two rounds, so you can make a strategy to see the cards and be prepared.

(+1)

Thanks for explaining, now it all makes sense! Honestly, I don’t see any issues anymore. Just release the game on mobile, and it’ll be a hit! I’ve updated my rating to 5 stars. Best of luck with your future projects!

Thank you so much!

(+2)

this is actually insane for a first game! congrats!

Thank you! That's my first Godot game, but I've been a Unity developer for a few years now

(+1)(-1)

Great game ngl (im not the developer friend its actually good)

Haha, thank you!